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TalMap SDK Libary Reference |
XLayerCustomList::AddPoint |
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Parameters
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Return Value
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Remarks
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AddPoint ´Â XLayerCustomList ÀÇ Method·Î Á¦°øµË´Ï´Ù.
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Example
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var ctrlman = m_Map.GetCtrlMan();
var ctrlstate = ctrlman.GetControlState();
var layerman = ctrlman.GetLayerMan();
var util = m_Map.GetUtility();
var centerLL = ctrlstate.GetLLCenter(); // ÁöµµÀÇ Á᫐ ÁÂÇ¥
// Step 1. Make Layer Style
var style = layerman.FindStyle(200);
if (style == null) {
style = layerman.NewStyle(200);
style.SetPen(util.RGBColor(255, 0, 0), 0.3, util.GetConstToValue("PS_SOLID"));
style.SetBrush(util.RGBAColor(0, 0, 255, 100), util.GetConstToValue("BS_SOLID"));
}
// Step 2. Make Layer Polygon
var layer = layerman.FindLayer(1);
if(layer==null)
layer = layerman.NewLayer(1);
var polygon = layer.NewPolygon(10);
polygon.BeginUpDate();
polygon.AddPoint(centerLL._X + 100, centerLL._Y + 100);
polygon.AddPoint(centerLL._X + 100, centerLL._Y + 500);
polygon.AddPoint(centerLL._X + 500, centerLL._Y + 500);
polygon.AddPoint(centerLL._X + 500, centerLL._Y + 100);
polygon.SetClosed(1); // 0: PolyLine, 1: Polygon
polygon.SetStyle(style);
polygon.EndUpdate();
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CXLayerMan layerman = ctrlman.GetLayerMan();
CXUtility util = m_Map.GetUtility();
CXControlState ctrlstate = ctrlman.GetControlState();
CXPoint posLL = ctrlstate.GetLLCenter();
// Make Layer Style
CXLayerStyle style = layerman.NewStyle(200);
style.SetPen(util.RGBColor(0, 255, 0), 1, util.GetConstToValue(_T("PS_SOLID")));
style.SetBrush(util.RGBAColor(0, 255, 0, 100), util.GetConstToValue(_T("BS_SOLID")));
style.SetVisibleLevel(1, 0);
style.SetVisibleLevel(2, 0);
// Make Layer Polygon
CXLayer layer = layerman.FindLayer(100);
if (!layer) {
layer = layerman.NewLayer(100);
}
CXLayerPolygon polygon = layer.NewPolygon(1);
polygon.BeginUpdate();
// 0: PolyLine, 1: Polygone
polygon.SetClosed(1);
polygon.SetStyle(style);
polygon.SetCanClick(0);
polygon.SetCanFocus(0);
polygon.AddPoint(posLL.GetX() + 100 ,posLL.GetY() + 100);
polygon.AddPoint(posLL.GetX() + 100 ,posLL.GetY() + 500);
polygon.AddPoint(posLL.GetX() + 500 ,posLL.GetY() + 500);
polygon.AddPoint(posLL.GetX() + 500 ,posLL.GetY() + 100);
polygon.EndUpdate();
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See Also
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