var ctrlman = m_Map.GetCtrlMan(); var layerman = ctrlman.GetLayerMan(); var util = m_Map.GetUtility(); var font = layerman.FindFont(100); if (font) { ÆùÆ®¸¦ »èÁ¦ÇÕ´Ï´Ù. font.Clear(); }
#include "CXLayerMan.h" #include "CXUtility.h" #include "CXLayerFont.h" CXCtrlMan ctrlman = m_Map.GetCtrlMan(); CXLayerMan layerman = ctrlman.GetLayerMan(); CXLayerFont font = layerman.FindFont(100); if (font.m_lpDispatch) { font.Clear(); }