CXUIMan uiman = ctrlman.GetUIMan();
uiman.SetMessage(_T("¸¶¿ì½º ¿À¸¥ÂÊÀ» Ŭ¸¯Çϸé Á¾·á µË´Ï´Ù."), 5000);
CXCtrlMan ctrlman = m_Map.GetCtrlMan();
CXImageMan imageman = ctrlman.GetImageMan();
imageman.SetDefaultPath(ctrlman.GetDefaultPath() + _T("\\Theme\\Image\\level_ico"));
CXLayerMan layerman = ctrlman.GetLayerMan();
CXUtility util = m_Map.GetUtility();
// Make Layer Style
CXLayerStyle style = layerman.NewStyle(200);
style.SetPen(util.RGBColor(0, 255, 0), 1, util.GetConstToValue(_T("PS_SOLID")));
style.SetBrush(util.RGBAColor(0, 255, 0, 100), util.GetConstToValue(_T("BS_SOLID")));
style.SetVisibleLevel(1, 0);
style.SetVisibleLevel(2, 0);
style.SetBrushImage(_T("style"),_T("C:\\Program Files\\TalMapX SDK\\Theme\\Image\\small_balls.bmp"),true);
// Make Layer Polygon
CXLayer layer = layerman.FindLayer(1);
if (!layer) {
layer = layerman.NewLayer(1);
}
CXControlState ctrlstate = ctrlman.GetControlState();
CXPoint posLL = ctrlstate.GetLLCenter();
CXLayerPolygon polygon = layer.NewPolygon(-1);
polygon.BeginUpdate();
// 0: PolyLine, 1: Polygone
polygon.SetClosed(1);
polygon.SetStyle(style);
polygon.SetCanClick(1);
polygon.SetCanFocus(1);
polygon.EndUpdate();
polygon.SetStateModeNew();