var soundmaster = m_Map.GetSoundMaster(); .... // SoundMaster »ç¿ë // SoundMaster °³Ã¼ ³»¿ë Destroy soundmaster.DestroySoundMaster();
#include "CXSoundMaster.h" CXSoundMaster soundmaster = m_Map.GetSoundMaster(); .... // SoundMaster »ç¿ë // SoundMaster °³Ã¼ ³»¿ë Destroy soundmaster.DestroySoundMaster();