var soundmaster = m_Map.SoundMaster(); .... if (soundmaster.IsActive()) { alert("SoundMsater Ȱ¼º"); } else { alert("SoundMaster ºñȰ¼º"); }
#include "CXSoundMaster.h" CXSoundMaster soundmaster = m_Map.GetSoundMaster(); .... if (soundmaster.IsActive()) { AfxMessageBox(_T("SoundMsater Ȱ¼º")); } else { AfxMessageBox(_T("SoundMaster ºñȰ¼º")); }